You see riots all the time reported in the media, therefore taking control of one of the sides involved in an attempt to win the clash was an interesting idea. On initial thoughts of what Riot: Civil Unrest could entail, I found myself really looking forward to getting stuck into a real-time riot simulator as it is something I have never taken part in in the real world. Cue some Kaiser Chiefs, I predict a riot? There is a protest going on there somewhere… Gameplay Developed by Merge Games you get to play as either the Police or angry protestors in scenarios that simulate actual events around the world. This game made me want to throw a riot in frustration.Īre you interested in reading some more reviews? Then you’re in luck! Just head on over to Open Critic for all you can read.Riot: Civil Unrest is, as it sounds, a game based on riots. If you found a small, gold nugget in here, or you just want to see if it’s as bad as I say, then feel free to pick it up. But other than that, I just wouldn’t touch this game. Pick it up then if you want, try it and let me know if you runs the same for you. RIOT: Civil Unrest will inevitably be a free game of the month at some point. The game is broken, unpolished, cluttered, and just not fun. You will regret the purchase near instantly. This provides evidence that this is either an unpolished port, or a really unpolished game in general. It adds little to the game, and detracts even more from the overall experience, Sometimes the audio even cuts of randomly, and then pops back up minutes later. But it gets old fast and gave me quite a headache. While the menu music is good, the rest of the game is drowned out by the same track of a group yelling, like a group of rioting people would sound. If it was meant to be pure chaos, only giving the player a feeling of control, then that’s dumb, but if it was attempting to be a fun experience? That is frightening. It is difficult to tell why the game was even made. It creates even more chaos, as you cannot tell what is going on. The problem comes from how everything blends together. It uses 3D models in a 2D style to invoke a retro feel with more realistic effects, which is cool. Every time that I have won, I have had little idea as to why. While it is neat that fighting isn’t the only strategy to win, it makes it so unbelievably hard for you to do anything, even if you somehow learn how to play, that it’s pointless. Not much happens, and what does happen is so cluttered and difficult to tell what exactly, even with on screen script telling you. You are stuck with nothing but the ability to fight the game to do what you want it to. Your groups will get stuck randomly, even spawning in places that won’t let you move them. swapping between groups is tedious and cluttered. On top of all that, the controls aren’t good either. This isn’t only a bad game, it’s a bad port too. These very two, very simple requirements are forgotten without a second thought. For twenty dollars, I expect a game to be playable on my screen and explain how to play if not intuitive. The game is practically unplayable unless you both adjust your own TV settings and watch a few videos on YouTube that explain what everything does. Not only does it not teach you how to play, but the bubbles that explain what your abilities do are cutoff due this. And it is set at a size that cuts off plenty of information. On top of that, there are no settings options for adjusting the width of your screen. The game play also gives you no reason to play.
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